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	<title>Comments on: Women in Game Development &#8211; The Other 360 Days</title>
	<atom:link href="http://joeindie.com/blog/?feed=rss2&#038;p=202" rel="self" type="application/rss+xml" />
	<link>http://joeindie.com/blog/?p=202</link>
	<description>Indie Is as Indie Does</description>
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		<title>By: Shahed Khan</title>
		<link>http://joeindie.com/blog/?p=202&#038;cpage=1#comment-2547</link>
		<dc:creator>Shahed Khan</dc:creator>
		<pubDate>Thu, 11 May 2006 11:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://joeindie.com/blog/?p=202#comment-2547</guid>
		<description>Listen to one who grieves looking at his daughter,who is in 3dAnimation ,a texturist who slaved away for 4 yearsin the Industry  on3D Max instead of going to University as no courses r available here.Going abroad is impossible because of the princely costs($1=TK70)Neither can she get a job abroad because of Immigration  problems so what do I do look at her in desperation as I was the one who told her to go into Anomation.She had a chance to become  an actuary as she had very good results in Physics &amp; MAths(under Edexcel London).Bad luck we r Bangladeshis</description>
		<content:encoded><![CDATA[<p>Listen to one who grieves looking at his daughter,who is in 3dAnimation ,a texturist who slaved away for 4 yearsin the Industry  on3D Max instead of going to University as no courses r available here.Going abroad is impossible because of the princely costs($1=TK70)Neither can she get a job abroad because of Immigration  problems so what do I do look at her in desperation as I was the one who told her to go into Anomation.She had a chance to become  an actuary as she had very good results in Physics &amp; MAths(under Edexcel London).Bad luck we r Bangladeshis</p>
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		<title>By: Jordan White</title>
		<link>http://joeindie.com/blog/?p=202&#038;cpage=1#comment-2232</link>
		<dc:creator>Jordan White</dc:creator>
		<pubDate>Mon, 03 Apr 2006 06:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://joeindie.com/blog/?p=202#comment-2232</guid>
		<description>Ahhhhh...so this is were that summary for the Roundtable turned up!

I was at this day at the roundtable, the one that burnt out two guys...god they were stupid too.

Anyway, I am flatterd this is online and I hope this raises questions and awsners some about women in the industry. It was an amazing pannle, and I cannot wait for next years GDC.

Oh, and about that, the recomendations above. Get into moding, and buy her books about art and programming. You may also may look into something like Blitz Basic or Anim8tor.

Colage. Do not forget to send her to colage to for that degree! :-D</description>
		<content:encoded><![CDATA[<p>Ahhhhh&#8230;so this is were that summary for the Roundtable turned up!</p>
<p>I was at this day at the roundtable, the one that burnt out two guys&#8230;god they were stupid too.</p>
<p>Anyway, I am flatterd this is online and I hope this raises questions and awsners some about women in the industry. It was an amazing pannle, and I cannot wait for next years GDC.</p>
<p>Oh, and about that, the recomendations above. Get into moding, and buy her books about art and programming. You may also may look into something like Blitz Basic or Anim8tor.</p>
<p>Colage. Do not forget to send her to colage to for that degree! <img src='http://joeindie.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: Michelle</title>
		<link>http://joeindie.com/blog/?p=202&#038;cpage=1#comment-2204</link>
		<dc:creator>Michelle</dc:creator>
		<pubDate>Wed, 29 Mar 2006 20:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://joeindie.com/blog/?p=202#comment-2204</guid>
		<description>You may also want to try a game called &quot;Never Winter Nights&quot; that allows players to create everything from levels, to characters to weapons as part of the playing experience.  There are even modeling and texture tutorials as well as other kinds of help regarding how to add your own creative content to the game.  I don&#039;t have all of the details yet but it sounds interesting enough that I will be investigating it myself in the near future.  

You can check it out here: http://nwvault.ign.com/

Best of Luck,
Michelle</description>
		<content:encoded><![CDATA[<p>You may also want to try a game called &#8220;Never Winter Nights&#8221; that allows players to create everything from levels, to characters to weapons as part of the playing experience.  There are even modeling and texture tutorials as well as other kinds of help regarding how to add your own creative content to the game.  I don&#8217;t have all of the details yet but it sounds interesting enough that I will be investigating it myself in the near future.  </p>
<p>You can check it out here: <a href="http://nwvault.ign.com/" rel="nofollow">http://nwvault.ign.com/</a></p>
<p>Best of Luck,<br />
Michelle</p>
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		<title>By: joeindie</title>
		<link>http://joeindie.com/blog/?p=202&#038;cpage=1#comment-2178</link>
		<dc:creator>joeindie</dc:creator>
		<pubDate>Mon, 27 Mar 2006 21:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://joeindie.com/blog/?p=202#comment-2178</guid>
		<description>To teach the fundamentals of game programming (and even programming in general), I can recommend &lt;a href=&quot;http://www.amazon.com/exec/obidos/ASIN/1592008348/ref=nosim/davidrmichael&quot; rel=&quot;nofollow&quot;&gt;&quot;Game Programming for Teens&quot;&lt;/a&gt;, by Maneesh Sethi. I bought that for my 12-year old son last year, and he enjoyed it. Looking through it, I was amazed at how closely it paralleled how I taught myself game programming in the 1980&#039;s and 1990&#039;s. There is also &lt;a href=&quot;http://www.amazon.com/exec/obidos/ASIN/1592003079/ref=nosim/davidrmichael&quot; rel=&quot;nofollow&quot;&gt;&quot;Game Art for Teens&quot;&lt;/a&gt;, by Les Perdew, but I haven&#039;t read that one yet. I want to get a copy soon to review it and give it to my son, as well.

If you haven&#039;t checked it out yet, Milkshape 3D is a good, inexpensive 3D modeling package. My son basically taught himself how to use that. I think a free, demo version came with the book, but we&#039;ve since paid for it ($30-ish) and he&#039;s done some interesting models with it.

I don&#039;t know that I&#039;d trust an online course in game design. Seems iffy. There are more and more colleges and universities offering game design and development programs, but I think people are better off with a degree is something concreate, like computer science or art, rather than some specially-tailored &quot;vo-tech-ish&quot; game dev program. That&#039;s just my opinion, of course. Some people seem to like those programs.

Hope that helps.

-David</description>
		<content:encoded><![CDATA[<p>To teach the fundamentals of game programming (and even programming in general), I can recommend <a href="http://www.amazon.com/exec/obidos/ASIN/1592008348/ref=nosim/davidrmichael" rel="nofollow">&#8220;Game Programming for Teens&#8221;</a>, by Maneesh Sethi. I bought that for my 12-year old son last year, and he enjoyed it. Looking through it, I was amazed at how closely it paralleled how I taught myself game programming in the 1980&#8217;s and 1990&#8217;s. There is also <a href="http://www.amazon.com/exec/obidos/ASIN/1592003079/ref=nosim/davidrmichael" rel="nofollow">&#8220;Game Art for Teens&#8221;</a>, by Les Perdew, but I haven&#8217;t read that one yet. I want to get a copy soon to review it and give it to my son, as well.</p>
<p>If you haven&#8217;t checked it out yet, Milkshape 3D is a good, inexpensive 3D modeling package. My son basically taught himself how to use that. I think a free, demo version came with the book, but we&#8217;ve since paid for it ($30-ish) and he&#8217;s done some interesting models with it.</p>
<p>I don&#8217;t know that I&#8217;d trust an online course in game design. Seems iffy. There are more and more colleges and universities offering game design and development programs, but I think people are better off with a degree is something concreate, like computer science or art, rather than some specially-tailored &#8220;vo-tech-ish&#8221; game dev program. That&#8217;s just my opinion, of course. Some people seem to like those programs.</p>
<p>Hope that helps.</p>
<p>-David</p>
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	<item>
		<title>By: James Salyers</title>
		<link>http://joeindie.com/blog/?p=202&#038;cpage=1#comment-2177</link>
		<dc:creator>James Salyers</dc:creator>
		<pubDate>Mon, 27 Mar 2006 20:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://joeindie.com/blog/?p=202#comment-2177</guid>
		<description>My 12 year old daughter is interested in 3d modeling and is a pretty good sketch artist. She is interested in a career in the gaming industry and loves playing games. She&#039;s asked me to show her how to program which I am - but I&#039;m a database programmer and don&#039;t know much about modern game development. Our school system has little or nothing to help her along. How do I help her? What resources are there that I can connect her with? I see these on-line universities offering degrees in &#039;game design&#039; but they give me the wrong feeling... they seem like infomercials.

Any advice...???

j--</description>
		<content:encoded><![CDATA[<p>My 12 year old daughter is interested in 3d modeling and is a pretty good sketch artist. She is interested in a career in the gaming industry and loves playing games. She&#8217;s asked me to show her how to program which I am &#8211; but I&#8217;m a database programmer and don&#8217;t know much about modern game development. Our school system has little or nothing to help her along. How do I help her? What resources are there that I can connect her with? I see these on-line universities offering degrees in &#8216;game design&#8217; but they give me the wrong feeling&#8230; they seem like infomercials.</p>
<p>Any advice&#8230;???</p>
<p>j&#8211;</p>
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